Home News Vulkan 1.0 is now available

Vulkan 1.0 is now available

by Sia
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After a long wait, the successor to OpenGL is now available as the open consortium of leading hardware and software companies known as the Khronos Group has finally released Vulkan 1.0.

Vulkan is designed from the ground-up to complement the OpenGL and OpenGL ES 3D APIs, allowing it to provide applications with direct control over GPU acceleration for maximized performance and predicatability with minimized CPU overhead and efficient multi-threaded performance. 

The release of Vulkan has been warmly received by both Valve and Croteam. “We are extremely pleased at the industry’s rapid execution of the Vulkan API initiative. Due to Vulkan’s cross platform availability, high performance and healthy open source ecosystem, we expect to see rapid uptake by software developers, far exceeding the adoption of similar APIs which are limited to specific operating systems,” says Gabe Newell, co-founder and managing director of Valve.

“Vulkan has a huge potential! We’re only scratching the surface of what can be done with it, and porting The Talos Principle to Vulkan should be seen as a proof of concept,” says Dean Sekulic, graphics engine specialist at Croteam.

If you’re interested in Vulkan, multiple Vulkan 1.0 hardware drivers and SDKs are avaiable for download here.

Source : Khronos

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