GPU Architecture / Chip | Shaders | |
Variant | TMUs | |
Foundry | ROPs | |
Transistors | Tensor Cores | |
Clock Speed | RT Cores | |
Boost Clock | Memory | |
Die Size | Bus | |
Memory Clock | Bandwidth | |
TDP | Outputs |
|
Power Connector | Width | |
Dimensions | Giga Rays /s | |
Pixel Rate | Texture Rate |
CPU | |
Motherboard | |
Chipset | |
Memory | |
Graphics Card (comparison) |
NVIDIA GeForce RTX 2060 Founders Edition Drivers – 417.71 / 418.81 (DLSS Testing) |
SSD | |
PSU | |
Monitor |
|
Grand Theft Auto V
F1 2018
Assassin’s Creed : Origins
Shadow Of The Tomb Raider
Battlefield V
3DMark – TimeSpy, DX12, 1440p
3DMark – TimeSpy Extreme, DX12, 4K
V-RAY Render Benchmark
Octane Render Benchmark
Battlefield V – DXR ON
3DMark – Port Royal DXR Benchmark
3DMark – Port Royal DLSS Benchmark
DXR performance with DLSS off in the Port Royal benchmark indicates that DXR settings are set to Medium, and tallies with our previous testing. With DLSS on, performance improves by 45% at 1080p, 44% at 1440p and… 157% at 4K. The last figure is meaningless as 3.6 frames per second is just about as playable as playing a first person shooter using a Nokia 8210.
Visual quality at 1080p seems to degrade partially when DLSS is switched on, resulting in a slight blurring and pixelation. At a higher resolution (1440p), DLSS works much better with improved visual quality still marked out by a bit of blurriness, as though someone overdid it slightly with the anti-aliasing. Check out the screencaps to see what we mean.
Compared to previous FE’s that could hit 84 degrees during stress testing, thermal performance of the new dual-blower design is much improved. However, the internal case temperature is raised due to the air being exhausted into the case. By how much? This depends on your case ventilation and fan setup.
ility actually worth the extra financial outlay at low settings? Is the FPS penalty for high / ultra DXR settings also worth it? Based on the evidence at hand and our prior misgivings over what NVIDIA is doing with the RTX line, we don’t think so.
DLSS shows that it can indeed improve performance at any given resolution (yes, including 4K!) – however, there is a small penalty to be paid with visual quality in comparison with non-DLSS settings. As it is, the only DLSS benchmark we have is an artificial one, and does not represent actual real-world performance in gaming.
What Works
What Doesn’t (Really) Work
- Limited VRAM – An extra 2GB would be great!
- DLSS does indeed improve framerate, with a slight visual quality degradation