Fancy a new GPU but don’t want RTX? You’ve come across the GPU that might just be the one for you! The NVIDIA GTX 1660 launched with pretty little fanfare compared to its RTX brethren, neatly replacing the GTX 1060 and providing gamers with the new value option in the Turing lineup. We’ve got the ZOTAC GTX 1660 Firestorm in hand to put through its paces. Does this Tensor-absent & RT-less card live up to the legacy of its GTX predecessor?
Spec Sheet
GPU Architecture / Chip | Turing / TU116 | Shaders | 1408 |
Variant | TU116-300-A1 | TMUs | 88 |
Foundry | TSMC | ROPs | 48 |
Transistors | 6.6 billion | Tensor Cores | N/A |
Clock Speed | 1530 Mhz | RT Cores | N/A |
Boost Clock | 1785 Mhz | Memory | 6 GB GDDR5 |
Die Size | 284 mm2 | Bus | 192-bit |
Memory Clock | 2001Mhz (8 GHz effective) | Bandwidth | 192.1 GB/s |
TDP | 120W | Outputs |
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Power Connector | 8-pin | Width | Dual-Slot |
Dimensions | 229mm (L) x 113mm (H) | Giga Rays /s | N/A |
Pixel Rate | 85.68 GPixels/s | Texture Rate | 157.1GTexels/s |
The Basics
Powered by a single 8-pin connector placed on the front/top of the card (as opposed to the RTX 2060’s rather weird back-placement), the GTX 1660 has a much smaller footprint compared to the its RTX big brother, with overall length just a little under 7 inches / 17.4cm. Proof that size isn’t everything? (hey, stop giggling at the back).
Plug this little number into your motherboard via a PCIe x16 connector, and the GTX 1660 will work with anything from the last 7 to 8 years of platforms from intel or AMD.
Let’s see what the numbers say.
Benchmarks – Methodology
Where possible, in-game / software benchmarks were used to give a consistent representation of the performance of the cards being tested. FIVE (5) runs were carried out at various settings / resolutions. The highest and lowest recorded FPS / score readings were discarded (to reduce the possibility of outliers), and an average of the three readings is then taken.
If there is no in-game benchmark available, then a repeat run of a certain portion of the game would be used, making sure that the portion in question would have an accurate cross-section of various game scenarios. FPS readings would then be recorded via CSV data collated from Razer Cortex, and averaged out accordingly.
All tests were carried out on our test bench (mentioned below), which is water-cooled via a Bykski custom-loop with two 360mm radiators to prevent any possible temperature bleed.
Test Bench
CPU | Ryzen 7 2700X (water-cooled) |
Motherboard | ASUS ROG Crosshair VII Hero Wi-Fi |
Chipset | X470 |
Memory | 16GB DDR4 OC’ed @3466MHz (Patriot VIPER RGB) |
Graphics Card (comparison) | ZOTAC NVIDIA GeForce GTX 1080Ti Mini (water-cooled)
NVIDIA RTX 2060 Founders Edition ZOTAC NVIDIA GTX 1660 Firestorm |
SSD | OS : M.2 – Pioneer APS-SM1 (240GB)
Gaming SSD – LiteOn 512GB |
PSU | Cooler Master G650M Semi Modular 650W |
Monitor | Samsung LU28E590DS
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Benchmark Results – Games
Grand Theft Auto V
The RTX 2060 by comparison outpaces the GTX 1660 by 45% at 1080p, 48% at 1440p, and 52% at 4k (4xAA). The GTX 1080Ti at this point is already on a different planet before the GTX 1660 has even left Los Santos.
F1 2018
Having said that, the GTX 1660 still offers playable framerates even at 4K, which is a staggering achievement for such a budget-oriented offering.
Assassin’s Creed : Origins
As a testament to the faster VRAM in the RTX 2060 (which kept the gap to the GTX 1080Ti relatively respectable at 14% (1080p & 1440p), the decision to use GDDR5 really hurts the GTX 1660’s performance here.
Shadow Of The Tomb Raider
4K performance is basically non-existent for this hardware configuration, so please don’t bother. The GTX 1080Ti is way off into the distance, although instead of the Flash vs Commissioner Gordon, this is the Flash vs Jimmy Olsen.
Battlefield V
With a gap of 14% (1080p), 33% (1440p) and 53% (4K, but also at a rather useless framerate), the GTX 1660 offers reasonable generational improvement compared to its predecessor. The gap to RTX 2060 is remarkably close at 1080p (less than 3 fps), and is 6% at 1440p, before widening massively to 73% at 4K.
Benchmark Results – Software / Rendering
3DMark – TimeSpy, DX12, 1440p
3DMark – TimeSpy Extreme, DX12, 4K
V-RAY Render Benchmark
Making use of the CUDA cores in NVIDIA cards to run ray-traced rendering, V-RAY Benchmark is a great tool for measuring the raw compute power of these cards. Bear in mind that they do not make use of OpenGL or DirectX capabilities.
The GTX 1660 beats out the GTX 1060 by a respectable 16% margin, with the RTX 2060 17% faster. Expected, as it were.
Octane Render Benchmark
The results are predictable, as the GTX 1660 slots in between the GTX 1060 (+27%) and the RTX 2060 (-39%) – the GTX 1080Ti just screams off into the distance.
Ray-Tracing Benchmarks
N/A
A Word About Temperatures
In Conclusion
Not quite. Because of the rather annoying (if understandable) decision to keep the price low by using GDDR5 instead of GDDR6, the GTX 1660 is hampered. We also find ourselves in a curious position of being too close to the GTX 1660Ti, which utilises GDDR6 and has more CUDA cores – all for an RM300 price premium.
It’s difficult to definitively state that the GTX 1660 needs to exist. It does indeed offer a generational improvement over the GTX 1060 6GB – yet so does the GTX 1660Ti by an even bigger margin, at the GTX 1060 6GB’s launch MSRP.
So where does that leave us?
Taking a birds-eye view of the Turing range raises some questions about how NVIDIA have positioned their entire product line. As noted in our review of the RTX 2060 FE, it could have flown higher and farther with more than the measly 6GB of GDDR6 VRAM it was given. The Turing line as a whole could have been filled with killer cards at each pricepoint, if NVIDIA had been willing to sacrifice even a little of its rumoured profit margins. Instead, we have a product range that seems designed more by accountants than it was by consumer-focused policy decisions.
What Works
- Generational leap from 1060 to 1660 at a lower price
- Small footprint
- Excellent thermal performance
- Great value when viewed in isolation
What Doesn’t (Really) Work
- This is the pricepoint that the GTX 1660Ti should be in
- GDDR5? In 2019? Really?
- A product that feels like it was designed by accountants
What Doesn’t Work (At All)
- Nothing, really – this is a perfectly serviceable graphics card